Back to Codex
This page hasn't been translated yet — showing English.
// Getting Started

Core Design Pillars

The pillars that drive every design decision — player agency, interconnected systems, meaningful progression, and realism.

In progress — expanding. This page is a V2 skeleton. Full content from the V2 DRAFT is being filled in section by section.

Player Agency

_TBD — expanding from the V2 DRAFT._

Interconnected Systems

_TBD — expanding from the V2 DRAFT._

Meaningful Progression

_TBD — expanding from the V2 DRAFT._

Realism Over Fantasy

_TBD — expanding from the V2 DRAFT._

Updated 10/10/2026by rebuild_v4