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// Reference Database

Combat Formulas & Bonuses

Compact reference for Combat Resolution. All numbers verbatim from the official spec.

Battle Structure

ElementValue
Tick interval2 minutes
Round target300 Terrain
Max rounds3 (Best-of-Three)
Battle victoryFirst to 2 round wins

Terrain Gain Per Tick

Total Terrain ControlledGain
0 – 99+1
100 – 199+2
200 – 299+3
300 – 399+4
400 – 499+5
500 – 599+6

Damage Bonuses

BonusValue
Coalition Bonus+10%
Resistance Bonus+1% to +40% (scales with region Resistance)
Core Region Bonus (defender)+15%
Military Base Bonus (attacker)+5% to +25%
Bunker Bonus (defender)+5% to +25%
Battle Order — Low+5%
Battle Order — Medium+10%
Battle Order — High+15%
Regiment Headquarters Bonus+5% to +20%

Damage Penalties

PenaltyValue
Supply Line Penalty (disconnected region)−25%

Damage Contribution Inputs

  • Equipped Weapons
  • Equipped Armor
  • Character Statistics
  • Combat Skills
  • Active Bonuses
  • Battle Conditions
Updated 6/22/2026by rebuild_v4